![]() ![]() Just increase the weight of taint biomes a bit, edit what it can spread to, add a variable to change how fast it spreads after you kill certain bosses. Thaumcraft's taint biomes could act for a basic version of corruption. You could always add a bedrock layer below the nether if need arises. Or in terms of Terraria you could also add underground mushroom biomes, spider dens and sky islands. ![]() (Except for potential cease and desists)Īs far as I know the largest issues of trying to make a terraria/Minecraft crossover modpack, are the bossfights and the different underground biomes.Ĭubicchunks solves the issue of the limited buildheight and according to what I've read should allow seperate biomes per height, for example allowing to simply put the Nether in the overworld at y=-100 to -300 and the end at y=1000 to 1300. ![]() I've played around with this idea a lot, but haven't come across anyone else attempting to make a fully fledged modpack/crossover, although it should be possible nowadays. ![]()
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